Activity · Herdwork and Hoofs
Brave words
Zag told the zebras, “No more dares past the tree.” What could YOU say if a game didn't feel safe?
Explore Herdwork and Hoofs →
The Zag Library
Every story has a song. Every song helps a lesson stick.
Every Zag book comes with an accompanying song. Read together, sing along, and help children carry life’s lessons beyond the page.
Listen to the Herd · Play the song collection →Showing 25–36 of 61
Activity · Herdwork and Hoofs
Zag told the zebras, “No more dares past the tree.” What could YOU say if a game didn't feel safe?
Explore Herdwork and Hoofs →Activity · The Fox in the Elevator
Read page 4 together. What could Zig do next? Draw or tell one possible choice. Who could help?
Explore The Fox in the Elevator →Activity · Zadda Learns the Power of Hopetimism
Hope uses a helper wing. Different players can use different tools and ways to play. Invent a game for two teammates. Draw the space, tools, and one rule that helps both take part. Ask each player what works for them.
Explore Zadda Learns the Power of Hopetimism →Activity · The Fox in the Elevator
Look at page 9. Draw another way the characters could care for one another. Tell someone about your picture.
Explore The Fox in the Elevator →Activity · Ana the Ostrich Saves Thanksgiving
Ana is thankful for big and small things. Draw or write three everyday gifts you noticed today: a meal, a helpful friend, a shared laugh, or something else you appreciate.
Explore Ana the Ostrich Saves Thanksgiving →Activity · The Fox in the Elevator
Look at page 1. How might Zig feel? What in the story gives you that idea? Draw or tell someone. Different ideas are welcome.
Explore The Fox in the Elevator →Activity · The Fox in the Elevator
Imagine Zig needs help on page 7. What could they say? Try the words together, or draw someone listening.
Explore The Fox in the Elevator →Activity · Ana the Ostrich Saves Thanksgiving
Ana remembers the lion's kindness and chooses to help. Draw or write a caring way you could show someone your appreciation. Kindness is a gift; you do not owe someone a favor in return.
Explore Ana the Ostrich Saves Thanksgiving →Activity · Spooky Swirly Eyes
With a friend or grown-up, take turns making a sound or a movement. The other person notices and copies it in their own way. Then switch. Draw your favorite part, or tell what you noticed.
Explore Spooky Swirly Eyes →Activity · The Fox in the Elevator
Read page 15 again. What do you notice now? Draw or tell something you would like the characters to remember.
Explore The Fox in the Elevator →Activity · Ana the Ostrich Saves Thanksgiving
Draw a big feather. Inside it, draw or write something you're thankful for. Invite others to make feathers, then put them together to make your own thankful flock!
Explore Ana the Ostrich Saves Thanksgiving →Activity · Herdwork and Hoofs
In Follow the Hoofprints, what did everyone do when someone fell behind?
Explore Herdwork and Hoofs →